bos/iso/airootfs/usr/share/plymouth/themes/bos/bos.script
Breadway f0a050fdc5 Make Plymouth splash black to match the black-base theme
The boot splash still used the old bread-brown background (#230b00)
after the rest of the theme moved to a black base (#0c0c0c). Switch
bos.script's background to black so the boot splash is consistent with
the wallpaper/pywal palette and breadbar.
2026-06-16 09:17:10 +08:00

49 lines
1.7 KiB
Text

# BOS Plymouth boot splash (script module).
# Black background, centred white BOS logo, a spinning accent ring, and a
# status line at the bottom. Colours match the bread palette (black base + warm accent).
# --- background (#0c0c0c) ---
Window.SetBackgroundTopColor(0.047, 0.047, 0.047);
Window.SetBackgroundBottomColor(0.047, 0.047, 0.047);
screen_w = Window.GetWidth();
screen_h = Window.GetHeight();
# --- logo (centred, slightly above the middle) ---
logo.image = Image("logo.png");
logo.sprite = Sprite(logo.image);
logo.x = screen_w / 2 - logo.image.GetWidth() / 2;
logo.y = screen_h / 2 - logo.image.GetHeight() / 2 - 40;
logo.sprite.SetX(logo.x);
logo.sprite.SetY(logo.y);
logo.sprite.SetZ(1);
# --- spinner (rotating accent ring, below the logo) ---
spinner.image = Image("spinner.png");
spinner.sprite = Sprite();
spinner.cx = screen_w / 2;
spinner.cy = logo.y + logo.image.GetHeight() + 60;
spinner.angle = 0;
fun refresh_callback() {
spinner.angle += 0.10;
if (spinner.angle > 6.28318) spinner.angle -= 6.28318;
rotated = spinner.image.Rotate(spinner.angle);
spinner.sprite.SetImage(rotated);
spinner.sprite.SetX(spinner.cx - rotated.GetWidth() / 2);
spinner.sprite.SetY(spinner.cy - rotated.GetHeight() / 2);
spinner.sprite.SetZ(2);
}
Plymouth.SetRefreshFunction(refresh_callback);
# --- status line (cream text, near the bottom) ---
status.sprite = Sprite();
fun show_status(text) {
status.image = Image.Text(text, 0.945, 0.863, 0.741);
status.sprite.SetImage(status.image);
status.sprite.SetX(screen_w / 2 - status.image.GetWidth() / 2);
status.sprite.SetY(screen_h * 0.84);
status.sprite.SetZ(2);
}
Plymouth.SetMessageFunction(show_status);
Plymouth.SetUpdateStatusFunction(show_status);