Fix silent frame-chain corruption on EnqueueFrame rejection; revert to 720p
Root cause (found by Opus 5 second-opinion review) of the freezing that survived every prior fix tonight: openscreen's Sender caps in-flight unacknowledged media at clamp(2*RTT, 66ms, 133ms) -- on a LAN that's pinned at the 66ms floor, about two frames at 30fps. When EnqueueFrame rejects a frame under that budget, facade.cc discarded the result (`(void)video_sender->EnqueueFrame(frame)`) and moved on. But vah264enc had already encoded the *next* frame as a P-slice depending on the one that just got silently dropped -- the encoder has no idea the drop happened, since it happens downstream of encoding, at this FFI boundary. The receiver sees an unbroken frame-ID sequence (nothing here told it otherwise) and decodes a P-slice against a reference picture it never received: a stuck/corrupted frame until the next regularly-scheduled key frame (up to ~2s, longer if that key frame is itself dropped the same way -- explains the 20+s outlier). Zero "receiver reported picture loss" lines across 195s of a visibly freezing session confirms the receiver genuinely never noticed anything was wrong, which a real decode-capability or packet-loss problem would have triggered. This also explains why moving to a faster network made it *worse*: the in-flight budget is RTT-derived, not bandwidth-derived, so more throughput doesn't raise the 66ms floor at all -- while 1080p tripled the per-frame packet count, increasing how often frames missed that window. Fixed the actual corruption: both drop paths in facade.cc (the EnqueueFrame rejection, and the pre-existing non-monotonic-capture-time guard) now set a `frame_chain_broken` flag, consumed once by breadcast_caststream_sender_needs_key_frame() so frame_pump_loop forces a key frame on the very next frame instead of chaining more P-slices onto a reference that no longer exists on the receiver. A separate flag from the existing `needs_key_frame` atomic because SchedulePoll's 100ms timer unconditionally overwrites that one with the Sender's own (unrelated) NeedsKeyFrame() reading, which would have silently clobbered this signal. Also reverted the Cast Streaming pipeline from tonight's 1080p experiment back to 1280x720 (build_video_pipeline_for_streaming + VideoParams::default(), which must agree -- a mismatch there is a separate protocol-level bug fixed earlier tonight). Not the root cause, but a real contributing factor per the packet-count reasoning above, and untangling it from the frame_chain_broken fix by changing both at once would make the next test ambiguous. Kept the 6000/1500 kbps bitrate range from earlier tonight, now actually paired with 720p for the first time. The deeper real fix -- raising openscreen's 66ms in-flight floor itself, which trades latency for headroom -- is out of scope for tonight; this targets the corruption mechanism (via the sanctioned, if awkward, needs_key_frame signal) without touching vendored openscreen constants.
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4 changed files with 55 additions and 26 deletions
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@ -29,7 +29,7 @@ use crate::daemon::DaemonCommand;
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/// `vah264enc` with, since [`bitrate_control_step`] treats it as the value
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/// already in effect at t=0.
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const INITIAL_BITRATE_KBPS: u32 = 4000;
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/// Never encode below this. 1080p30 below roughly 1.5 Mbps is a wall of
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/// Never encode below this. 720p30 below roughly 1.5 Mbps is a wall of
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/// blocking artifacts -- if the link genuinely can't carry that, dropping
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/// frames is a better failure mode than shipping unwatchable video.
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const MIN_BITRATE_KBPS: u32 = 1500;
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@ -41,10 +41,11 @@ const MIN_BITRATE_KBPS: u32 = 1500;
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/// (the estimator it trusts read a suspiciously flat ~20 Mbps almost the
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/// whole time), and 8 Mbps sustained was more than the previous
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/// network+receiver could actually hold without repeated multi-second
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/// freezes. 6 Mbps is a solid target for 1080p30 on its own merits, not
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/// just a defensive number -- revisit upward only with real evidence this
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/// specific link+receiver can sustain more, not just because the estimator
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/// claims there's headroom.
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/// freezes -- though the deeper cause of those freezes turned out to be
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/// `frame_chain_broken` in `facade.cc`, not bitrate on its own. 6 Mbps is
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/// still a very generous ceiling for 720p30; revisit only with real
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/// evidence this specific link+receiver can sustain more, not just because
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/// the estimator claims there's headroom.
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const MAX_BITRATE_KBPS: u32 = 6000;
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pub struct CastMirrorSession {
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