Implement Cast Streaming mirroring, DLNA casting, daemon+GUI, and breadd integration
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Builds out the full v1 scope: a vendored+patched openscreen subset for low-latency Cast Streaming (Mirroring receiver 0F5096E8) alongside the existing Cast V2/HLS and new DLNA/AVTransport casting paths, breadcastd's Idle/Casting state machine with a private IPC socket, the breadcast GTK4 popup as a thin IPC client, and bread.cast.*/bread.command.cast.* breadd integration (device discovery, start/stop, mirroring lifecycle events). Also adds bakery/systemd/Forgejo CI packaging. Validated end-to-end against a real Chromecast/Google TV: negotiated Cast Streaming session, live pipeline playback, and daemon+GUI click-to-cast/ stop through the actual popup.
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breadcast-caststream-sys/vendor/openscreen/cast/common/public/message_port.h
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breadcast-caststream-sys/vendor/openscreen/cast/common/public/message_port.h
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// Copyright 2019 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef CAST_COMMON_PUBLIC_MESSAGE_PORT_H_
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#define CAST_COMMON_PUBLIC_MESSAGE_PORT_H_
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#include <string>
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#include "platform/base/error.h"
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namespace openscreen::cast {
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// This interface is intended to provide an abstraction for communicating
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// cast messages across a pipe with guaranteed delivery. This is used to
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// decouple the cast streaming receiver and sender sessions from the
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// network implementation.
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class MessagePort {
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public:
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class Client {
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public:
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// Called whenever a message arrives on the message port.
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virtual void OnMessage(const std::string& source_id,
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const std::string& message_namespace,
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const std::string& message) = 0;
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// Called whenever an error occurs on the message port.
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virtual void OnError(const Error& error) = 0;
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// Clients should expose a unique identifier used as the "source" of
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// all messages sent on this message port.
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virtual const std::string& source_id() = 0;
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protected:
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virtual ~Client() = default;
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};
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virtual ~MessagePort() = default;
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// Set or reset the `MessagePort::Client` for this instance.
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virtual void SetClient(Client& client) = 0;
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virtual void ResetClient() = 0;
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// Sends a message to a given `destination_id`.
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virtual void PostMessage(const std::string& destination_id,
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const std::string& message_namespace,
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const std::string& message) = 0;
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};
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} // namespace openscreen::cast
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#endif // CAST_COMMON_PUBLIC_MESSAGE_PORT_H_
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