Implement Cast Streaming mirroring, DLNA casting, daemon+GUI, and breadd integration
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Builds out the full v1 scope: a vendored+patched openscreen subset for
low-latency Cast Streaming (Mirroring receiver 0F5096E8) alongside the
existing Cast V2/HLS and new DLNA/AVTransport casting paths, breadcastd's
Idle/Casting state machine with a private IPC socket, the breadcast GTK4
popup as a thin IPC client, and bread.cast.*/bread.command.cast.* breadd
integration (device discovery, start/stop, mirroring lifecycle events).
Also adds bakery/systemd/Forgejo CI packaging.

Validated end-to-end against a real Chromecast/Google TV: negotiated
Cast Streaming session, live pipeline playback, and daemon+GUI click-to-cast/
stop through the actual popup.
This commit is contained in:
Breadway 2026-08-03 09:07:21 +08:00
parent 887c29002f
commit 8c745d18e0
283 changed files with 36788 additions and 0 deletions

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// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CAST_STREAMING_PUBLIC_SENDER_H_
#define CAST_STREAMING_PUBLIC_SENDER_H_
#include <stdint.h>
#include <chrono>
#include "cast/streaming/public/encoded_frame.h"
#include "cast/streaming/public/frame_id.h"
#include "cast/streaming/public/session_config.h"
#include "cast/streaming/rtp_time.h"
#include "cast/streaming/ssrc.h"
#include "platform/api/time.h"
namespace openscreen::cast {
// The Cast Streaming Sender, a peer corresponding to some Cast Streaming
// Receiver at the other end of a network link.
//
// The Sender is the peer responsible for enqueuing EncodedFrames for streaming,
// guaranteeing their delivery to a Receiver, and handling feedback events from
// a Receiver. Some feedback events are used for managing the Sender's internal
// queue of in-flight frames, requesting network packet re-transmits, etc.;
// while others are exposed via the Sender's public interface. For example,
// sometimes the Receiver signals that it needs a a key frame to resolve a
// picture loss condition, and the modules upstream of the Sender (e.g., where
// encoding happens) should call NeedsKeyFrame() to check for, and handle that.
//
// There are usually one or two Senders in a streaming session, one for audio
// and one for video. Both senders work with the same SenderPacketRouter
// instance to schedule their transmission of packets, and provide the necessary
// metrics for estimating bandwidth utilization and availability.
//
// It is the responsibility of upstream code modules to handle congestion
// control. With respect to this Sender, that means the media encoding bit rate
// should be throttled based on network bandwidth availability. This Sender does
// not do any throttling, only flow-control. In other words, this Sender can
// only manage its in-flight queue of frames, and if that queue grows too large,
// it will eventually reject further enqueuing.
//
// General usage: A client should check the in-flight media duration frequently
// to decide when to pause encoding, to avoid wasting system resources on
// encoding frames that will likely be rejected by the Sender. The client should
// also frequently call NeedsKeyFrame() and, when this returns true, direct its
// encoder to produce a key frame soon. Finally, when using EnqueueFrame(), an
// EncodedFrame struct should be prepared with its frame_id field set to
// whatever GetNextFrameId() returns. Please see method comments for
// more-detailed usage info.
class Sender {
public:
// Interface for receiving notifications about events of possible interest.
class Observer {
public:
// Called when a frame was canceled, which may occur in the following cases:
// - The Receiver acknowledged successful receipt of the frame.
// - The Receiver decided to skip over the frame (e.g. it was too late).
// - The Sender decided to skip the frame (e.g. OnFrameCanceled() called).
//
// Note: Frame cancellations may occur out-of-order.
virtual void OnFrameCanceled(FrameId frame_id) = 0;
// Called when a Receiver begins reporting picture loss, and there is no key
// frame currently enqueued in the Sender. The application should enqueue a
// key frame as soon as possible.
//
// This acts as a "push" notification, which is useful for immediately
// waking up an application that may be waiting for the next capture tick.
// For "pull" state checking inside a continuous encoding loop, see
// NeedsKeyFrame().
virtual void OnPictureLost() = 0;
protected:
virtual ~Observer();
};
// Result codes for EnqueueFrame().
enum EnqueueFrameResult {
// The frame has been queued for sending.
OK,
// The frame's payload was too large.
PAYLOAD_TOO_LARGE,
// The span of FrameIds is too large.
REACHED_ID_SPAN_LIMIT,
// Too-large a media duration is in-flight.
MAX_DURATION_IN_FLIGHT,
};
virtual ~Sender();
// The session configuration for this sender. The configuration is generated
// from the offer/answer exchange, and includes critical information like the
// RTP timebase, SSRCs for sending and receiving, and the AES configuration.
virtual const SessionConfig& config() const = 0;
// Sets an observer for receiving notifications. Call with nullptr to stop
// observing.
virtual void SetObserver(Observer* observer) = 0;
// Returns the number of frames currently in-flight. This is only meant to be
// informative. Clients should use GetInFlightMediaDuration() to make
// throttling decisions.
virtual size_t GetInFlightFrameCount() const = 0;
// Returns the total media duration of the frames currently in-flight,
// assuming the next not-yet-enqueued frame will have the given RTP timestamp.
// For a better user experience, the result should be compared to
// GetMaxInFlightMediaDuration(), and media encoding should be throttled down
// before additional EnqueueFrame() calls would cause this to reach the
// current maximum limit.
virtual Clock::duration GetInFlightMediaDuration(
RtpTimeTicks next_frame_rtp_timestamp) const = 0;
// Return the maximum acceptable in-flight media duration, given the current
// target playout delay setting and end-to-end network/system conditions.
virtual Clock::duration GetMaxInFlightMediaDuration() const = 0;
// Returns true if the Receiver requires a key frame. Note that this will
// return true until a key frame is accepted by EnqueueFrame(). Thus, when
// encoding is pipelined, care should be taken to instruct the encoder to
// produce just ONE forced key frame.
//
// This acts as a stateful "pull" check, which is useful for an encoder loop
// to poll right before processing the next image. For "push" notifications
// to wake up an idle application, see Observer::OnPictureLost().
virtual bool NeedsKeyFrame() const = 0;
// Returns the next FrameId, the one after the frame enqueued by the last call
// to EnqueueFrame(). Note that the next call to EnqueueFrame() assumes this
// frame ID be used.
virtual FrameId GetNextFrameId() const = 0;
// Get the current round trip time, defined as the total time between when the
// sender report is sent and the receiver report is received. This value is
// updated with each receiver report using a weighted moving average of 1/8
// for the new value and 7/8 for the previous value. Will be set to
// Clock::duration::zero() if no reports have been received yet.
// TODO(crbug.com/498036656): move to a more modern approach for estimating
// bandwidth.
virtual Clock::duration GetCurrentRoundTripTime() const = 0;
// Enqueues the given `frame` for sending as soon as possible. Returns OK if
// the frame is accepted, and some time later Observer::OnFrameCanceled() will
// be called once it is no longer in-flight.
//
// All fields of the `frame` must be set to valid values: the `frame_id` must
// be the same as GetNextFrameId(); both the `rtp_timestamp` and
// `reference_time` fields must be monotonically increasing relative to the
// prior frame; and the frame's `data` pointer must be set.
[[nodiscard]] virtual EnqueueFrameResult EnqueueFrame(
const EncodedFrame& frame) = 0;
// Causes all pending operations to discard data when they are processed
// later. This will notify observers by invoking OnFrameCanceled() for each
// canceled frame.
virtual void CancelInFlightData() = 0;
// May be called by the consumer to report that a frame has been dropped. This
// is used to report drop statistics to the sender's statistics collector.
virtual void ReportFrameDropEvent(FrameId frame_id,
RtpTimeTicks rtp_timestamp,
Clock::time_point drop_time) = 0;
};
} // namespace openscreen::cast
#endif // CAST_STREAMING_PUBLIC_SENDER_H_