Implement Cast Streaming mirroring, DLNA casting, daemon+GUI, and breadd integration
Some checks failed
dev release / build (push) Failing after 12s
Some checks failed
dev release / build (push) Failing after 12s
Builds out the full v1 scope: a vendored+patched openscreen subset for low-latency Cast Streaming (Mirroring receiver 0F5096E8) alongside the existing Cast V2/HLS and new DLNA/AVTransport casting paths, breadcastd's Idle/Casting state machine with a private IPC socket, the breadcast GTK4 popup as a thin IPC client, and bread.cast.*/bread.command.cast.* breadd integration (device discovery, start/stop, mirroring lifecycle events). Also adds bakery/systemd/Forgejo CI packaging. Validated end-to-end against a real Chromecast/Google TV: negotiated Cast Streaming session, live pipeline playback, and daemon+GUI click-to-cast/ stop through the actual popup.
This commit is contained in:
parent
887c29002f
commit
8c745d18e0
283 changed files with 36788 additions and 0 deletions
64
breadcast-caststream-sys/vendor/openscreen/platform/api/task_runner.h
vendored
Normal file
64
breadcast-caststream-sys/vendor/openscreen/platform/api/task_runner.h
vendored
Normal file
|
|
@ -0,0 +1,64 @@
|
|||
// Copyright 2019 The Chromium Authors
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#ifndef PLATFORM_API_TASK_RUNNER_H_
|
||||
#define PLATFORM_API_TASK_RUNNER_H_
|
||||
|
||||
#include <future>
|
||||
#include <utility>
|
||||
|
||||
#include "platform/api/time.h"
|
||||
|
||||
namespace openscreen {
|
||||
|
||||
// A thread-safe API surface that allows for posting tasks. The underlying
|
||||
// implementation may be single or multi-threaded, and all complication should
|
||||
// be handled by the implementation class. The implementation must guarantee:
|
||||
// (1) Tasks shall not overlap in time/CPU.
|
||||
// (2) Tasks shall run sequentially, e.g. posting task A then B implies
|
||||
// that A shall run before B.
|
||||
// (3) If task A is posted before task B, then any mutation in A happens-before
|
||||
// B runs (even if A and B run on different threads).
|
||||
class TaskRunner {
|
||||
public:
|
||||
using Task = std::packaged_task<void()>;
|
||||
|
||||
virtual ~TaskRunner() = default;
|
||||
|
||||
// Takes any callable target (function, lambda-expression, std::bind result,
|
||||
// etc.) that should be run at the first convenient time.
|
||||
template <typename Functor>
|
||||
inline void PostTask(Functor f) {
|
||||
PostPackagedTask(Task(std::move(f)));
|
||||
}
|
||||
|
||||
// Takes any callable target (function, lambda-expression, std::bind result,
|
||||
// etc.) that should be run no sooner than `delay` time from now. Note that
|
||||
// the Task might run after an additional delay, especially under heavier
|
||||
// system load. There is no deadline concept.
|
||||
template <typename Functor>
|
||||
inline void PostTaskWithDelay(Functor f, Clock::duration delay) {
|
||||
PostPackagedTaskWithDelay(Task(std::move(f)), delay);
|
||||
}
|
||||
|
||||
// Implementations should provide the behavior explained in the comments above
|
||||
// for PostTask[WithDelay](). Client code may also call these directly when
|
||||
// passing an existing Task object.
|
||||
virtual void PostPackagedTask(Task task) = 0;
|
||||
virtual void PostPackagedTaskWithDelay(Task task, Clock::duration delay) = 0;
|
||||
|
||||
// Return true if the calling thread is the thread that task runner is using
|
||||
// to run tasks, false otherwise.
|
||||
virtual bool IsRunningOnTaskRunner() = 0;
|
||||
|
||||
// Posts a task to delete `object`.
|
||||
template <class T>
|
||||
void DeleteSoon(const T* object) {
|
||||
PostTask([object] { delete static_cast<const T*>(object); });
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace openscreen
|
||||
|
||||
#endif // PLATFORM_API_TASK_RUNNER_H_
|
||||
Loading…
Add table
Add a link
Reference in a new issue