// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PLATFORM_API_UDP_SOCKET_H_ #define PLATFORM_API_UDP_SOCKET_H_ #include // size_t #include // uint8_t #include #include "platform/api/network_interface.h" #include "platform/base/error.h" #include "platform/base/ip_address.h" #include "platform/base/span.h" #include "platform/base/udp_packet.h" namespace openscreen { class TaskRunner; // An open UDP socket for sending/receiving datagrams to/from either specific // endpoints or over IP multicast. // // Usage: The socket is created and opened by calling the Create() method. This // returns a unique pointer that auto-closes/destroys the socket when it goes // out-of-scope. class UdpSocket { public: // Client for the UdpSocket class. class Client { public: // Method called when the UDP socket is bound. Default implementation // does nothing, as clients may not care about the socket bind state. virtual void OnBound(UdpSocket* socket) {} // Method called on socket configuration operations when an error occurs. // These specific APIs are: // UdpSocket::Bind() // UdpSocket::SetMulticastOutboundInterface(...) // UdpSocket::JoinMulticastGroup(...) // UdpSocket::SetDscp(...) virtual void OnError(UdpSocket* socket, const Error& error) = 0; // Method called when an error occurs during a SendMessage call. virtual void OnSendError(UdpSocket* socket, const Error& error) = 0; // Method called when a packet is read. virtual void OnRead(UdpSocket* socket, ErrorOr packet) = 0; protected: virtual ~Client(); }; // Common, modern code points for use with DSCP. This list is non-inclusive, // callers are encouraged to check validity of an integer code point by // ensuring it is in the bounds of [kBestEffort, kMaxValue] inclusive. // https://www.rfc-editor.org/rfc/rfc2474.html enum class DscpMode : uint8_t { // Best-effort, no differentiated treatment. kBestEffort = 0, // Assured Forwarding code points. // https://datatracker.ietf.org/doc/html/rfc2597#section-6 kAF11 = 10, kAF12 = 12, kAF13 = 14, kAF21 = 18, kAF22 = 20, kAF23 = 22, kAF31 = 26, kAF32 = 28, kAF33 = 30, kAF41 = 34, kAF42 = 36, kAF43 = 38, // Expedited Forwarding (EF) code point. // https://www.rfc-editor.org/rfc/rfc3246.html kEF = 46, // As a 6-bit value, DSCP ranges from [0, 63] inclusive. kMaxValue = 63, }; using Version = IPAddress::Version; // Creates a new, scoped UdpSocket within the IPv4 or IPv6 family. // `local_endpoint` may be zero (see comments for Bind()). This method must be // defined in the platform-level implementation. All `client` methods called // will be queued on the provided `task_runner`. For this reason, the provided // TaskRunner and Client must exist for the duration of the created socket's // lifetime. static ErrorOr> Create( TaskRunner& task_runner, Client* client, const IPEndpoint& local_endpoint); virtual ~UdpSocket(); // Returns true if `socket` belongs to the IPv4/IPv6 address family. virtual bool IsIPv4() const = 0; virtual bool IsIPv6() const = 0; // Returns the current local endpoint's address and port. Initially, this will // be the same as the value that was passed into Create(). However, it can // later change after certain operations, such as Bind(), are executed. virtual IPEndpoint GetLocalEndpoint() const = 0; // Binds to the address specified in the constructor. If the local endpoint's // address is zero, the operating system will bind to all interfaces. If the // local endpoint's port is zero, the operating system will automatically find // a free local port and bind to it. Future calls to GetLocalEndpoint() will // reflect the resolved port. virtual void Bind() = 0; // Sets the device to use for outgoing multicast packets on the socket. virtual void SetMulticastOutboundInterface(NetworkInterfaceIndex ifindex) = 0; // Joins to the multicast group at the given address, using the specified // interface. virtual void JoinMulticastGroup(const IPAddress& address, NetworkInterfaceIndex ifindex) = 0; // Sends a message. If the message is not sent, Client::OnSendError() will be // called to indicate this. Error::Code::kAgain indicates the operation would // block, which can be expected during normal operation. virtual void SendMessage(ByteView data, const IPEndpoint& dest) = 0; // Sets the DSCP value to use for all messages sent from this socket. virtual void SetDscp(DscpMode mode) = 0; protected: UdpSocket(); }; } // namespace openscreen #endif // PLATFORM_API_UDP_SOCKET_H_