// Copyright 2023 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "util/string_util.h" #include #include namespace openscreen::string_util { namespace internal { // clang-format off // Array of bitfields holding character information. Note that bitfields for all // characters above ASCII 127 are zero-initialized. // Position Meaning // -------- ------- // 1 alphabetic // 2 alphanumeric // 3 whitespace // 4 punctuation // 5 tab or space // 6 control character // 7 hex digit const unsigned char kPropertyBits[256] = { 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, // 0x00 0x40, 0x68, 0x48, 0x48, 0x48, 0x48, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, // 0x10 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x28, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, // 0x20 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, // 0x30 0x84, 0x84, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x85, 0x85, 0x85, 0x85, 0x85, 0x85, 0x05, // 0x40 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, // 0x50 0x05, 0x05, 0x05, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x85, 0x85, 0x85, 0x85, 0x85, 0x85, 0x05, // 0x60 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, // 0x70 0x05, 0x05, 0x05, 0x10, 0x10, 0x10, 0x10, 0x40, }; // Array of characters for the ascii_tolower() function. const char kToLower[256] = { '\x00', '\x01', '\x02', '\x03', '\x04', '\x05', '\x06', '\x07', '\x08', '\x09', '\x0a', '\x0b', '\x0c', '\x0d', '\x0e', '\x0f', '\x10', '\x11', '\x12', '\x13', '\x14', '\x15', '\x16', '\x17', '\x18', '\x19', '\x1a', '\x1b', '\x1c', '\x1d', '\x1e', '\x1f', '\x20', '\x21', '\x22', '\x23', '\x24', '\x25', '\x26', '\x27', '\x28', '\x29', '\x2a', '\x2b', '\x2c', '\x2d', '\x2e', '\x2f', '\x30', '\x31', '\x32', '\x33', '\x34', '\x35', '\x36', '\x37', '\x38', '\x39', '\x3a', '\x3b', '\x3c', '\x3d', '\x3e', '\x3f', '\x40', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '\x5b', '\x5c', '\x5d', '\x5e', '\x5f', '\x60', '\x61', '\x62', '\x63', '\x64', '\x65', '\x66', '\x67', '\x68', '\x69', '\x6a', '\x6b', '\x6c', '\x6d', '\x6e', '\x6f', '\x70', '\x71', '\x72', '\x73', '\x74', '\x75', '\x76', '\x77', '\x78', '\x79', '\x7a', '\x7b', '\x7c', '\x7d', '\x7e', '\x7f', '\x80', '\x81', '\x82', '\x83', '\x84', '\x85', '\x86', '\x87', '\x88', '\x89', '\x8a', '\x8b', '\x8c', '\x8d', '\x8e', '\x8f', '\x90', '\x91', '\x92', '\x93', '\x94', '\x95', '\x96', '\x97', '\x98', '\x99', '\x9a', '\x9b', '\x9c', '\x9d', '\x9e', '\x9f', '\xa0', '\xa1', '\xa2', '\xa3', '\xa4', '\xa5', '\xa6', '\xa7', '\xa8', '\xa9', '\xaa', '\xab', '\xac', '\xad', '\xae', '\xaf', '\xb0', '\xb1', '\xb2', '\xb3', '\xb4', '\xb5', '\xb6', '\xb7', '\xb8', '\xb9', '\xba', '\xbb', '\xbc', '\xbd', '\xbe', '\xbf', '\xc0', '\xc1', '\xc2', '\xc3', '\xc4', '\xc5', '\xc6', '\xc7', '\xc8', '\xc9', '\xca', '\xcb', '\xcc', '\xcd', '\xce', '\xcf', '\xd0', '\xd1', '\xd2', '\xd3', '\xd4', '\xd5', '\xd6', '\xd7', '\xd8', '\xd9', '\xda', '\xdb', '\xdc', '\xdd', '\xde', '\xdf', '\xe0', '\xe1', '\xe2', '\xe3', '\xe4', '\xe5', '\xe6', '\xe7', '\xe8', '\xe9', '\xea', '\xeb', '\xec', '\xed', '\xee', '\xef', '\xf0', '\xf1', '\xf2', '\xf3', '\xf4', '\xf5', '\xf6', '\xf7', '\xf8', '\xf9', '\xfa', '\xfb', '\xfc', '\xfd', '\xfe', '\xff', }; // Array of characters for the ascii_toupper() function. const char kToUpper[256] = { '\x00', '\x01', '\x02', '\x03', '\x04', '\x05', '\x06', '\x07', '\x08', '\x09', '\x0a', '\x0b', '\x0c', '\x0d', '\x0e', '\x0f', '\x10', '\x11', '\x12', '\x13', '\x14', '\x15', '\x16', '\x17', '\x18', '\x19', '\x1a', '\x1b', '\x1c', '\x1d', '\x1e', '\x1f', '\x20', '\x21', '\x22', '\x23', '\x24', '\x25', '\x26', '\x27', '\x28', '\x29', '\x2a', '\x2b', '\x2c', '\x2d', '\x2e', '\x2f', '\x30', '\x31', '\x32', '\x33', '\x34', '\x35', '\x36', '\x37', '\x38', '\x39', '\x3a', '\x3b', '\x3c', '\x3d', '\x3e', '\x3f', '\x40', '\x41', '\x42', '\x43', '\x44', '\x45', '\x46', '\x47', '\x48', '\x49', '\x4a', '\x4b', '\x4c', '\x4d', '\x4e', '\x4f', '\x50', '\x51', '\x52', '\x53', '\x54', '\x55', '\x56', '\x57', '\x58', '\x59', '\x5a', '\x5b', '\x5c', '\x5d', '\x5e', '\x5f', '\x60', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '\x7b', '\x7c', '\x7d', '\x7e', '\x7f', '\x80', '\x81', '\x82', '\x83', '\x84', '\x85', '\x86', '\x87', '\x88', '\x89', '\x8a', '\x8b', '\x8c', '\x8d', '\x8e', '\x8f', '\x90', '\x91', '\x92', '\x93', '\x94', '\x95', '\x96', '\x97', '\x98', '\x99', '\x9a', '\x9b', '\x9c', '\x9d', '\x9e', '\x9f', '\xa0', '\xa1', '\xa2', '\xa3', '\xa4', '\xa5', '\xa6', '\xa7', '\xa8', '\xa9', '\xaa', '\xab', '\xac', '\xad', '\xae', '\xaf', '\xb0', '\xb1', '\xb2', '\xb3', '\xb4', '\xb5', '\xb6', '\xb7', '\xb8', '\xb9', '\xba', '\xbb', '\xbc', '\xbd', '\xbe', '\xbf', '\xc0', '\xc1', '\xc2', '\xc3', '\xc4', '\xc5', '\xc6', '\xc7', '\xc8', '\xc9', '\xca', '\xcb', '\xcc', '\xcd', '\xce', '\xcf', '\xd0', '\xd1', '\xd2', '\xd3', '\xd4', '\xd5', '\xd6', '\xd7', '\xd8', '\xd9', '\xda', '\xdb', '\xdc', '\xdd', '\xde', '\xdf', '\xe0', '\xe1', '\xe2', '\xe3', '\xe4', '\xe5', '\xe6', '\xe7', '\xe8', '\xe9', '\xea', '\xeb', '\xec', '\xed', '\xee', '\xef', '\xf0', '\xf1', '\xf2', '\xf3', '\xf4', '\xf5', '\xf6', '\xf7', '\xf8', '\xf9', '\xfa', '\xfb', '\xfc', '\xfd', '\xfe', '\xff', }; // clang-format on } // namespace internal void AsciiStrToLower(std::string& s) { for (auto& c : s) c = ascii_tolower(c); } std::string AsciiStrToLower(std::string_view s) { std::string result(s); AsciiStrToLower(result); return result; } void AsciiStrToUpper(std::string& s) { for (auto& c : s) c = ascii_toupper(c); } std::string AsciiStrToUpper(std::string_view s) { std::string result(s); AsciiStrToUpper(result); return result; } [[nodiscard]] bool EqualsIgnoreCase(std::string_view a, std::string_view b) { // std::ranges::equal checks size() automatically for random-access ranges // like std::string_view. return std::ranges::equal( a, b, std::equal_to<>{}, // 1. The Predicate: Compare for equality ascii_tolower, // 2. Projection for piece1 ascii_tolower // 3. Projection for piece2 ); } [[nodiscard]] std::vector Split(std::string_view value, char delim) { auto tokens = value | std::views::split(delim) | std::views::filter([](auto&& r) { return !r.empty(); }); std::vector result; for (auto&& token : tokens) { result.emplace_back(token.begin(), token.end()); } return result; } } // namespace openscreen::string_util