breadcast/breadcast-caststream-sys/vendor/openscreen/platform/base/location.cc
Breadway 8c745d18e0
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Implement Cast Streaming mirroring, DLNA casting, daemon+GUI, and breadd integration
Builds out the full v1 scope: a vendored+patched openscreen subset for
low-latency Cast Streaming (Mirroring receiver 0F5096E8) alongside the
existing Cast V2/HLS and new DLNA/AVTransport casting paths, breadcastd's
Idle/Casting state machine with a private IPC socket, the breadcast GTK4
popup as a thin IPC client, and bread.cast.*/bread.command.cast.* breadd
integration (device discovery, start/stop, mirroring lifecycle events).
Also adds bakery/systemd/Forgejo CI packaging.

Validated end-to-end against a real Chromecast/Google TV: negotiated
Cast Streaming session, live pipeline playback, and daemon+GUI click-to-cast/
stop through the actual popup.
2026-08-03 09:07:21 +08:00

54 lines
1.3 KiB
C++

// Copyright (c) 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "platform/base/location.h"
#include <sstream>
#include "platform/base/compiler_specific.h"
namespace openscreen {
Location::Location() = default;
Location::Location(const Location&) = default;
Location::Location(Location&&) noexcept = default;
Location::Location(const void* program_counter)
: program_counter_(program_counter) {}
Location& Location::operator=(const Location& other) = default;
Location& Location::operator=(Location&& other) = default;
std::string Location::ToString() const {
if (program_counter_ == nullptr) {
return "pc:nullptr";
}
std::ostringstream oss;
oss << "pc:" << program_counter_;
return oss.str();
}
#if defined(__GNUC__)
#define RETURN_ADDRESS() \
__builtin_extract_return_addr(__builtin_return_address(0))
#else
#define RETURN_ADDRESS() nullptr
#endif
// static
OSP_NOINLINE Location Location::CreateFromHere() {
return Location(RETURN_ADDRESS());
}
// static
OSP_NOINLINE const void* GetProgramCounter() {
return RETURN_ADDRESS();
}
std::ostream& operator<<(std::ostream& out, const Location& location) {
return out << location.ToString();
}
} // namespace openscreen