breadhelp: capture the troubleshoot wizard modal
One more view: "troubleshoot-wizard" opens ui::troubleshoot_wizard directly (normally only reachable via Home's "Something's wrong?" button), using the same on_build-hook pattern as breadbar/breadman's add-dialogs — open() now takes a callback run before .present(), the only point connect_map can still catch the map. The real call site (ui::home) passes a no-op. Deliberately not covered: the onboarding tour (ui::tour) — it's a live, multi-step walkthrough that overlays callouts on the real desktop as the user does real things, which has no meaningful single-screenshot representation in an isolated environment with no real desktop for it to point at. guide_view and keybind_viewer aren't separate views either — both render embedded inside the Learn/Home tabs already captured.
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3 changed files with 53 additions and 9 deletions
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@ -7,6 +7,19 @@
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//! see `ui::tabs`. The window is a plain top-level (not layer-shell), so a
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//! full known-size canvas capture is enough, same reasoning as breadpad's
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//! popup view.
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//!
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//! One more view isn't a tab: "troubleshoot-wizard" opens the modal wizard
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//! window (`ui::troubleshoot_wizard`, normally reachable via Home's
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//! "Something's wrong?" button) directly.
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//!
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//! Deliberately NOT covered here: the onboarding tour (`ui::tour`). It's a
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//! live, multi-step walkthrough that overlays callouts on the *real*
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//! desktop as the user does real things (opens real apps, switches real
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//! workspaces) — there's no meaningful "screenshot" of a single step in an
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//! isolated environment with no real desktop for it to point at.
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//! `ui::guide_view` and `ui::keybind_viewer` also aren't separate views:
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//! both render embedded *inside* the Learn/Home tabs respectively, so
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//! they're already covered by those tabs' own captures.
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use gtk4::prelude::*;
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use std::path::PathBuf;
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@ -17,7 +30,12 @@ use std::time::Duration;
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/// anything has been drawn into it.
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const SETTLE_DELAY: Duration = Duration::from_millis(300);
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const KNOWN_VIEWS: &[&str] = &["home", "learn", "ask"];
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/// Delay before opening the wizard modal — same reasoning as every other
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/// app's PRE_POPUP_DELAY: the parent window's own layout needs a beat to
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/// settle first.
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const PRE_POPUP_DELAY: Duration = Duration::from_millis(300);
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const KNOWN_VIEWS: &[&str] = &["home", "learn", "ask", "troubleshoot-wizard"];
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#[derive(Clone)]
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pub struct ScreenshotRequest {
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@ -39,20 +57,41 @@ pub fn dispatch(window: >k4::ApplicationWindow, stack: >k4::Stack, req: Scre
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);
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std::process::exit(1);
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}
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stack.set_visible_child_name(&req.view);
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let output = req.output;
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let (width, height) = (req.width as i32, req.height as i32);
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if req.view == "troubleshoot-wizard" {
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window.connect_map(move |win| {
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let output = output.clone();
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let win = win.clone();
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gtk4::glib::timeout_add_local_once(PRE_POPUP_DELAY, move || {
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crate::ui::troubleshoot_wizard::open(&win, move |dialog| {
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let output = output.clone();
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dialog.connect_map(move |_| {
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let output = output.clone();
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gtk4::glib::timeout_add_local_once(SETTLE_DELAY, move || {
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finish(bread_screenshots::capture_region(0, 0, width, height, &output));
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});
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});
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});
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});
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});
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// The caller (`ui::window::present`) returns immediately after this
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// for the screenshot path, skipping its own normal `window.present()`
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// call — trigger it here instead, so `connect_map` above actually has
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// something to fire for.
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window.present();
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return;
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}
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stack.set_visible_child_name(&req.view);
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window.connect_map(move |_| {
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let output = output.clone();
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gtk4::glib::timeout_add_local_once(SETTLE_DELAY, move || {
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finish(bread_screenshots::capture_region(0, 0, width, height, &output));
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});
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});
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// The caller (`ui::window::present`) returns immediately after this for
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// the screenshot path, skipping its own normal `window.present()` call
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// — trigger it here instead, so `connect_map` above actually has
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// something to fire for.
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window.present();
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}
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